www.pegasos.org

MorphOS - Quake3 arena !

gunne - Aug 20, 2005 - 09:04
Post subject: Quake3 arena !
Hi

The nice danish guy Mark 'bigfoot' Olsen have made some screenshoots. Watch them using the links below. Smile

Picture 1
Picture 2
Picture 3
Picture 4
Picture 5
Picture 6
dholm - Aug 20, 2005 - 09:44
Post subject: RE: Quake3 arena !
I guess you need a certain number of 1337ness points to actually get the software? The GPL doesn't apply to Amigans?
gunne - Aug 20, 2005 - 09:46
Post subject: RE: Quake3 arena !
dholm,

Actually this is for MorphOS Wink
dholm - Aug 20, 2005 - 10:38
Post subject: RE: Quake3 arena !
Oh, ok. So Amigans adhere to the law whereas MorphOS-users do not?
gunne - Aug 20, 2005 - 11:34
Post subject: RE: Quake3 arena !
dholm,

Sorry, but dont understand what you are speaking about ?

Also I dont understand what it have with Amigans to do or with the law ?

Its just Mark showing some screenshoots after he have Quake 3 running on his MorphOS system, and as he said, 5 hours after the sources have been released as GPL.
gunne - Aug 21, 2005 - 19:24
Post subject: RE: Quake3 arena !
Please, feel free to inform me ! Smile
dholm - Aug 22, 2005 - 16:17
Post subject: RE: Quake3 arena !
I believe The Free Software Foundation can do a much better job of that than me.
gunne - Aug 22, 2005 - 16:59
Post subject: RE: Quake3 arena !
dholm,

Ok, so maybe I can ask you then which of that you have written above fsf could inform me more about ?

#1

I guess you need a certain number of 1337ness points to actually get the software? The GPL doesn't apply to Amigans?

#2

So Amigans adhere to the law whereas MorphOS-users do not?

-----------------------

Thanks in advance !
Trizt - Aug 22, 2005 - 18:09
Post subject: RE: Quake3 arena !
It's a quite common problem in the whole Amiga community, regadles if using MorphOS or AmigaOS4, that people ignore the GPL and make closed source software and don't want to share the code.

As you Gunne wrote, you made things to look like it's the MorphOS people who ignores the GPL.
dholm - Aug 22, 2005 - 18:16
Post subject: RE: Quake3 arena !
The answer to number 1 you already know so I assume you are just prancing around because you do not want to face the music.

The OSI list of approved licenses is a good resource to start at.
Considering the GPL has won so much ground I also thought the following links would help:

You can browse packages released under OSI-approved licenses from both SourceForge.net and freshmeat.net.

-----------------------

You are welcome !
gunne - Aug 22, 2005 - 18:50
Post subject: RE: Quake3 arena !
Trizt & dholm,

So, finally it might seems we are coming somewhere, if you both could stop talk like talking being somewhere in the foggy land, which noone can possibly understand, or how to explain... ? Smile

So, I made it looks like MorphOS people (or users ?) ignores the GPL ?

If I ask you both like this then ? Please name at least one MorphOS software which then is based upon GPL software, and then because of this in its released version do brake something regarding to GPL. Or if you prefer some other way around, thats no problem for me.

Then, we can check this up, and see what we can find out. Is that a good suggestion to start with that we can agree upon ?

About a possibly MOS Quake3 port, that dholm is talking about, I leave it as something thats just like coming out from thin air, as I do not know about any.
ironfist - Aug 22, 2005 - 19:46
Post subject: RE: Quake3 arena !
<b>Gunne:</b>
<i>"About a possibly MOS Quake3 port, that dholm is
talking about, I leave it as something thats just like
coming out from thin air, as I do not know about any."</i>

So you say that <b>Bigfoot's</b> Q3 is fake?
gunne - Aug 22, 2005 - 20:12
Post subject: RE: Quake3 arena !
ironfist,

????

Please, point me to where I have written something like that.

Please take a look again on very the first post in this thread ! I made that post !
gunne - Aug 22, 2005 - 20:42
Post subject: RE: Quake3 arena !
Hello,

Btw, this seems to looks like being completely ridicilious.

First I do post a few pictures in this forum, and also tell that I spoked with bigfoot, and also little later down informs that he told me, when I was speaking with him, he had Quake3 running on his Pegasos with MorphOS.

Then someone is starting talking about 1337, and about amigans... and about the law... and about violations of GPL or whatever... , and someone is posting a newsitem that says an unreleased version of quake3 for MorphOS exists..., then later asks me if I say bigfoots quake3 is a fake... etc etc...

If I say like this !

It might be that bigfoot is working on a possible port of quake3 for MorphOS, or it might not be.

It might be that if he will release a port to MorphOS, he will release it at this place; http://194.255.113.16/~bigfoot/files/ or it might not.

It might be that someone else is working on a possible port of quake3 to MorphOS or it might not be...

We'll see...

If you are curios about what bigfoot is doing or what he not is doing, why dont you ask him yourself ?
mejde - Aug 22, 2005 - 22:29
Post subject: RE: Quake3 arena !
Is there a downloadable version of Q3 for MOS somewhere or has he distributed it to some people and denied them access to the source? If not, I don't understand what all this brouhaha is about.

On the other hand, it would be a nice gesture of him to release the source ASAP when he feels it's ready (MOS 1.5 or no MOS 1.5). I wouldn't hold my breath though.

Show me the distributed binaries and I'll be the first and loudest one screaming "Show us the source, your source hogger!".
lisardman - Aug 23, 2005 - 02:46
Post subject: RE: Quake3 arena !
with a voodoo3 card you don't need mos 1.5 according to bigfoot to play quake3
ironfist - Aug 23, 2005 - 06:32
Post subject: RE: Quake3 arena !
<i>And Voodoo-cards are older than my mom..</i>


<b>Gunne</b>: You have time and time again here changed your
opinion. How about sticking to what you first said? You first
said that Bigfoot has ported Q3 to MorphOS. Later you deny
that any <i>unreleased</i> version exists. May I ask what you call
Bigfoot's version if not <i>unreleased</i>?

<i>"Its just Mark showing some screenshoots after he have Quake 3
running on his MorphOS system, and as he said, 5 hours after
the sources have been released as GPL."</i> <b>20 Aug, 14:34</b>

<i>"About a possibly MOS Quake3 port, that dholm is talking about,
I leave it as something thats just like coming out from thin air,
as I do not know about any."</i> <b>22 Aug, 21:50</b>

If this isn't contradicition I dunno what is..
gunne - Aug 23, 2005 - 07:17
Post subject: RE: Quake3 arena !
Hi ironfist,

I would like to suggest you to read mejdes post above.

And no, I have not made any contradictions, maybe it is you who have ?

Its very sad to see all this slammering about nothing...

Btw, I have not written that bigfoot, or noone else for that matter, have ported Q3 to MorphOS, thats again also just something coming out of your own fantazy.

You have yourself quoted part of what I have written.

And please speak for yourself from now on !
gunne - Aug 23, 2005 - 08:49
Post subject: RE: Quake3 arena !
Hello,

For trying to make this absolutely crystal clear, maybe this can help.

1; bigfoot did show some pictures of quake3 running on his MorphOS system.

2; I got little curios and therefore asked him if he have it running on his Pegasos under MorphOS.

3; He told me, yes he have, and he said he was working on it.

4; I posted the pictures in this thread, and posted also the information.

-----------------------------------------------------------------------

I got little upset because of all slammering that did show up because of this.

The newsitem should have said something like... - bigfoot tells us he have got quake3 running within MorphOS and might be working on a possible port and later release for MorphOS.

Thats it !

Also about gpl issues. If I know bigfoot right, he when/if he will make a release, he will make it properly, so any specualations about braking of the GPL is just... speculation at this time.
ironfist - Aug 23, 2005 - 10:24
Post subject: RE: Quake3 arena !
Yes, I quoted that you first said Bigfoot has a Q3 running
on MorphOS and that you later said that any Q3 port for MOS
is <i>"coming out of thin air"</i>.

And now in your last post you conclude that Bigfoot indeed
<i>has</i> Quake 3 <i>running</i> within MorphOS.

If this doesn't confuze people, I dunno what does. This
discussion leads nowhere.
gunne - Aug 23, 2005 - 10:53
Post subject: RE: Quake3 arena !
Yes,

I would like to say, work in progress, which later on might lead to a possible port and also release.

I still thinks the newsitem was misleading though.

Anyway, I hope this is settled by now.
mejde - Aug 23, 2005 - 11:56
Post subject: RE: Quake3 arena !
Quote:
with a voodoo3 card you don't need mos 1.5 according to bigfoot to play quake3

Nice to know but irrelevant when it comes to him breaking the GPL or not. (I guess I'm to blame since I mentioned MOS 1.5.)

Quote:
And now in your last post you conclude that Bigfoot indeed
has Quake 3 running within MorphOS.

Whether Bigfoot has Quake 3 running is also irrelevant when it comes to breaking the GPL or not. (He obviously has it running and yes, it looks like Gunne contradicted himself.)

The GPL does not, I repeat N O T, require you to release modifications if you do not distribute the modified version. Show me the link, CD, tell me about anyone he has given the binaries to and disallowed them to look at the source... or something. If you can't do that, there's been a lot of flaming over nothing.

And as I said, it would be nice if he released the source when he felt it was ready. But my guess is that you won't see it until he releases a binary. (And I guess there's not much point to releasing a binary until most people have 3d acceleration, which means radeon 3d drivers...)
gunne - Aug 23, 2005 - 13:22
Post subject: RE: Quake3 arena !
to mejde,

Just a note,

No, I would like to say that I not have not contradicted myself, and will not try to do either.

I still think the newsitem is misleading as it is written, but I will leave it as it is, and consider the issue as ended.
ironfist - Aug 30, 2005 - 13:33
Post subject: RE: Quake3 arena !
So, what do you say <b>Gunne</b>.. Is there any
Quake 3 version for MorphOS?.. Smile
gunne - Aug 30, 2005 - 13:53
Post subject: RE: Quake3 arena !
ironfist,

Seems so, yes Smile

thumb up
TimK - Aug 31, 2005 - 07:51
Post subject: RE: Quake3 arena !
gunne,

Since there surely will be quite a surge for both the quake3mos archive as well as the mods, would it be an idea to
host some of the mods at www.pegasos.org?

// Tim
gunne - Aug 31, 2005 - 08:29
Post subject: RE: Quake3 arena !
TimK,

Perhaps, depending little on filesize, because of bandwith reasons, but torrent works very fine, as we do with a couple of other live cds.

There is mods to find here; Link and here at bigfoot.

I also tried it little yesterday evening, it works excellent, and fast (very good I would like to say) on my Radeon 9200SE. I also made the update installation.

Can also mention if anyone might be curios, that I made a small comparisition between a Radeon 9200SE, 64bit, 128MB and a Radeon 9250, 128bit, 256MB, however in Q2. And I got 190fps with the Radeon 9250, and 130fps with the Radeon 9200SE in the same resolution, 800x600. Can perhaps give a little hint about difference between the cards.

Edit,

The new improved CD32 livecd is already seeded at 4-5 different places I think, so this should speed up download a bit I think.
dholm - Aug 31, 2005 - 13:47
Post subject: RE: Quake3 arena !
Is there anything you are sure of? Shocked
gunne - Aug 31, 2005 - 14:21
Post subject: RE: Quake3 arena !
dholm,

Yeah,... I hope you like playing around in Quake III Arena ? Smile
dholm - Aug 31, 2005 - 15:35
Post subject: RE: Quake3 arena !
No, I grew tired of it years ago. Right now I'm enjoying Neverwinter Nights and Fable.
gunne - Aug 31, 2005 - 16:10
Post subject: RE: Quake3 arena !
dholm,

I wish you all the best with that !

However it is very nice that Quake 3 now can run on the Pegasos, and in MorphOS, and very short time after the sources were released as GPL. Good and nice work of bigfoot.

There is also other 3D games that now have been ported to MorphOS, just a few days after the 3D drivers have been released for the public, and today also the TinyGL SDK, and the first beta of Blender for MorphOS.

Image

You can click the picture.
zhulien - Jan 13, 2006 - 10:05
Post subject: Re: RE: Quake3 arena !
dholm wrote:
I guess you need a certain number of 1337ness points to actually get the software? The GPL doesn't apply to Amigans?


I remember reading one of the conditions of the GPL that you cannot have your program share memory space with another. Here is related http://www.gnu.org/licenses/gpl-faq.html#MereAggregation - to me it suggests that with AmigaOS, MorphOS, Commodore 64 or Amstrad CPC or any 100s of other systems, you cannot use GPL'd stuff potentially.
dholm - Jan 13, 2006 - 14:28
Post subject: RE: Re: RE: Quake3 arena !
Quote:
But if the semantics of the communication are intimate enough, exchanging complex internal data structures, that too could be a basis to consider the two parts as combined into a larger program.

I don't think you would consider them semantically coupled in this case. Smile
zhulien - Jan 14, 2006 - 07:37
Post subject: RE: Re: RE: Quake3 arena !
the problem is one of address space. for example on the Amstrad CPC (which has a Z80 CPU) there is only 1 address space so you cannot use any of the sideways ROMs from a GPL program unless they too are GPLd, this basically makes any 3rd party DOS useless.

with AmigaOS or MorphOS too we have one address space (well, not sure about MorphOS but I suspect to keep AmigaOS compatability), therefore you cannot use any of the datatypes or libraries from a GPL program unless they too are GPLd.

unless I mis-interpretted exactly what it says there...
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